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RetroArch is an open source and cross platform frontend/framework for emulators.

Website: https://www.retroarch.com/

GitHub: https://github.com/libretro/RetroArch

RetroArch Wiki: https://docs.libretro.com/

RetroArch FAQ: https://www.retroarch.com/?page=faq


RetroArch Table of Contents

  1. Getting Started with RetroArch

  2. Common Issues

  3. RetroArch Tips and Tricks

  4. RetroArch Cores


Getting Started with RetroArch

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RetroArch Configuration

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  • Type of Emulator: Flatpak
  • Config Location: /home/deck/.var/app/org.libretro.RetroArch/config/retroarch
  • Storage Location: Emulation/storage/retroarch
  • ROMs: Refer to the Cheat Sheet
  • BIOS: Refer to the Cheat Sheet
  • Saves:
    • Symlink: Emulation/saves/retroarch/saves
    • Target Location: /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/saves/
  • Save States:
    • Symlink: Emulation/saves/retroarch/states
    • Target Location: /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/states/
  • Systems Location: Emulation/bios
    • Libretro wikis or guides may mention either placing your files into a System folder or creating a folder in the System directory. Though Emulation/bios is not named System, treat it as the System folder for RetroArch
      • For example, the Libretro wiki page for Dreamcast expects you to create a dc folder in RetroArch's system directory. Instead, create a dc folder in Emulation/bios and place any required files in Emulation/bios/dc
        • Dreamcast Example

Note: ~/.var is an invisible folder by default. In Dolphin (file manager), click the hamburger menu in the top right, click Show Hidden Files to see these folders.

Works With

  • Steam Rom Manager
  • EmulationStation-DE

RetroArch Folder Locations

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These file locations apply regardless of where you chose to install EmuDeck (to your internal SSD, to your SD Card, or elsewhere). Some emulator configuration files will be located on the internal SSD as listed below.

$HOME refers to your home folder. If you are on a Steam Deck, this folder will be named /home/deck (you will likely not see deck in the file path when navigating using the file manager).

Paths beginning with Emulation/.. correspond to your EmuDeck install location. If you installed on an SD Card, your path may be /run/media/mmcblk0p1/Emulation/roms/... If you installed on your internal SSD, your path may be /home/deck/Emulation/roms/..

Note: Folders with a . (.var, .local, .config, etc.) at the beginning are hidden by default. In Dolphin (file manager), click the hamburger menu in the top right, click Show Hidden Files to see these folders.

$HOME/.var/app/org.libretro.RetroArch/config/retroarch

org.libretro.RetroArch
├── cache
├── config
│   ├── pulse
│   └── retroarch
│       ├── assets
│       ├── autoconfig
│       ├── cheats
│       ├── config
│       │   ├── Beetle Cygne
│       │   ├── Beetle Lynx
│       │   ├── Beetle NeoPop
│       │   ├── Beetle PCE
│       │   ├── Beetle PCE Fast
│       │   ├── Beetle PSX
│       │   ├── Beetle PSX HW
│       │   ├── Beetle Saturn
│       │   ├── Beetle SuperGrafx
│       │   ├── Beetle WonderSwan
│       │   ├── blueMSX
│       │   ├── bsnes-hd beta
│       │   ├── dolphin_emu
│       │   ├── DOSBox-pure
│       │   ├── DOSBox Pure
│       │   ├── FinalBurn Neo
│       │   ├── Flycast
│       │   ├── Gambatte
│       │   ├── Gearsystem
│       │   ├── Genesis Plus GX
│       │   ├── Handy
│       │   ├── Hatari
│       │   ├── Kronos
│       │   ├── MAME
│       │   ├── MAME 2003-Plus
│       │   ├── melonDS
│       │   ├── Mesen
│       │   ├── mGBA
│       │   ├── Mupen64Plus-Next
│       │   ├── NeoCD
│       │   ├── Nestopia
│       │   ├── ParaLLEl N64
│       │   ├── PicoDrive
│       │   ├── PPSSPP
│       │   ├── PUAE
│       │   ├── remaps
│       │   │   └── Gambatte
│       │   ├── SameBoy
│       │   ├── Snes9x
│       │   ├── Stella
│       │   ├── SwanStation
│       │   ├── VICE x64
│       │   ├── VICE x64sc
│       │   ├── VICE xscpu64
│       │   ├── VICE xvic
│       │   ├── YabaSanshiro
│       │   └── Yabause
│       ├── cores
│       ├── database
│       │   └── rdb
│       ├── downloads
│       │   └── core_backups
│       │       ├── 81_libretro
│       │       ├── a5200_libretro
│       │       ├── atari800_libretro
│       │       ├── bluemsx_libretro
│       │       ├── bsnes_hd_beta_libretro
│       │       ├── bsnes_libretro
│       │       ├── cap32_libretro
│       │       ├── citra2018_libretro
│       │       ├── citra_libretro
│       │       ├── desmume_libretro
│       │       ├── dosbox_core_libretro
│       │       ├── dosbox_svn_libretro
│       │       ├── easyrpg_libretro
│       │       ├── fbalpha2012_cps1_libretro
│       │       ├── fbalpha2012_cps2_libretro
│       │       ├── fbalpha2012_cps3_libretro
│       │       ├── fbalpha2012_neogeo_libretro
│       │       ├── fbneo_libretro
│       │       ├── fceumm_libretro
│       │       ├── flycast_libretro
│       │       ├── fmsx_libretro
│       │       ├── gambatte_libretro
│       │       ├── genesis_plus_gx_libretro
│       │       ├── genesis_plus_gx_wide_libretro
│       │       ├── gpsp_libretro
│       │       ├── handy_libretro
│       │       ├── hatari_libretro
│       │       ├── kronos_libretro
│       │       ├── lutro_libretro
│       │       ├── mame2000_libretro
│       │       ├── mame2003_plus_libretro
│       │       ├── mame2010_libretro
│       │       ├── mame_libretro
│       │       ├── mednafen_lynx_libretro
│       │       ├── mednafen_ngp_libretro
│       │       ├── mednafen_pce_fast_libretro
│       │       ├── mednafen_pce_libretro
│       │       ├── mednafen_pcfx_libretro
│       │       ├── mednafen_psx_hw_libretro
│       │       ├── mednafen_psx_libretro
│       │       ├── mednafen_saturn_libretro
│       │       ├── mednafen_supergrafx_libretro
│       │       ├── mednafen_vb_libretro
│       │       ├── mednafen_wswan_libretro
│       │       ├── melonds_libretro
│       │       ├── mesen_libretro
│       │       ├── mgba_libretro
│       │       ├── mu_libretro
│       │       ├── mupen64plus_next_libretro
│       │       ├── neocd_libretro
│       │       ├── nestopia_libretro
│       │       ├── np2kai_libretro
│       │       ├── nxengine_libretro
│       │       ├── o2em_libretro
│       │       ├── parallel_n64_libretro
│       │       ├── pcsx2_libretro
│       │       ├── pcsx_rearmed_libretro
│       │       ├── picodrive_libretro
│       │       ├── ppsspp_libretro
│       │       ├── prboom_libretro
│       │       ├── prosystem_libretro
│       │       ├── puae_libretro
│       │       ├── px68k_libretro
│       │       ├── quasi88_libretro
│       │       ├── quicknes_libretro
│       │       ├── race_libretro
│       │       ├── same_cdi_libretro
│       │       ├── scummvm_libretro
│       │       ├── snes9x2010_libretro
│       │       ├── snes9x_libretro
│       │       ├── stella2014_libretro
│       │       ├── stella_libretro
│       │       ├── swanstation_libretro
│       │       ├── tic80_libretro
│       │       ├── tyrquake_libretro
│       │       ├── vbam_libretro
│       │       ├── vba_next_libretro
│       │       ├── vecx_libretro
│       │       ├── vice_x128_libretro
│       │       ├── vice_x64_libretro
│       │       ├── vice_x64sc_libretro
│       │       ├── vice_xscpu64_libretro
│       │       ├── vice_xvic_libretro
│       │       ├── vitaquake2_libretro
│       │       ├── vitaquake2-rogue_libretro
│       │       ├── vitaquake2-xatrix_libretro
│       │       ├── vitaquake2-zaero_libretro
│       │       ├── vitaquake3_libretro
│       │       ├── wasm4_libretro
│       │       └── yabause_libretro
│       ├── filters
│       │   ├── audio
│       │   └── video
│       ├── layouts
│       ├── logs
│       ├── overlay
│       ├── overlays
│       │   └── pegasus
│       ├── playlists
│       │   └── logs
│       │       ├── Beetle Lynx
│       │       ├── Beetle PCE
│       │       ├── Beetle PSX
│       │       ├── Beetle Saturn
│       │       ├── Beetle SuperGrafx
│       │       ├── blueMSX
│       │       ├── Gambatte
│       │       ├── Handy
│       │       ├── MAME (Git)
│       │       ├── melonDS
│       │       ├── mGBA
│       │       ├── Mupen64Plus-Next
│       │       ├── ParaLLEl N64
│       │       └── Snes9x
│       ├── records
│       ├── records_config
│       ├── saves
│       │   └── mame
│       │       ├── cfg
│       │       └── nvram
│       ├── screenshots
│       ├── shaders
│       │   └── shaders_slang
│       │       ├── anamorphic
│       │       ├── anti-aliasing
│       │       ├── auto-box
│       │       ├── bezel
│       │       ├── blurs
│       │       ├── border
│       │       ├── cel
│       │       ├── crt
│       │       ├── cubic
│       │       ├── ddt
│       │       ├── deblur
│       │       ├── denoisers
│       │       ├── dithering
│       │       ├── eagle
│       │       ├── film
│       │       ├── fsr
│       │       ├── gpu
│       │       ├── handheld
│       │       ├── hdr
│       │       ├── hqx
│       │       ├── include
│       │       ├── interpolation
│       │       ├── linear
│       │       ├── misc
│       │       ├── motionblur
│       │       ├── motion-interpolation
│       │       ├── nedi
│       │       ├── nes_raw_palette
│       │       ├── nnedi3
│       │       ├── ntsc
│       │       ├── omniscale
│       │       ├── pal
│       │       ├── presets
│       │       ├── procedural
│       │       ├── quad
│       │       ├── reshade
│       │       ├── sabr
│       │       ├── scalefx
│       │       ├── scalehq
│       │       ├── scalenx
│       │       ├── scanlines
│       │       ├── sharpen
│       │       ├── spec
│       │       ├── stereoscopic-3d
│       │       ├── test
│       │       ├── vhs
│       │       ├── warp
│       │       ├── windowed
│       │       ├── xbr
│       │       ├── xbrz
│       │       ├── xsal
│       │       └── xsoft
│       ├── states
│       ├── system
│       └── thumbnails
└── data

How to Update RetroArch And Its Cores

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How to Update RetroArch

  • Update through Discover (Shopping bag icon)
  • Through the Update your Emulators & Tools section on the Manage Emulators page in the EmuDeck application

How to Update RetroArch Cores

  1. Open RetroArch
  2. Open the Main Menu
  3. Scroll down and select Online Updater
  4. Select Update Installed Cores

Visual Reference:


How to Launch RetroArch in Desktop Mode

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How to Launch RetroArch in Desktop Mode

  • Launch RetroArch from the Applications Launcher (Steam Deck icon in the bottom left of the taskbar)
  • Launch the script from Emulation/tools/launchers, retroarch.sh
  • Launch the emulator from Steam after adding it via the Emulators parser in Steam Rom Manager

A Breakdown of Overrides

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  1. Global = Everything.
  2. Core = Anything run by a specific core.
  3. Content Directory = Any ROM in a specific directory.
    • These are used for the EmuDeck applied shaders.
  4. Game = that specific ROM.

As you get lower in this list it takes precedence, so if you do nothing but set a core shader preset, it will not override the content directory preset already applied.

For more information: https://docs.libretro.com/guides/overrides/


RetroArch Hotkeys

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Hotkeys RetroArch
Quick Menu L3 + R3 or Select + R3
Save State Select + R1
Load State Select + L1
Next Save State Slot Select + DPAD Right
Previous Save State Slot Select + DPAD Left
Fast Forward Select + R2
Rewind Select + L2
Pause/Play Select + A
Screenshot Select + B
Swap Disc Select + Y
Toggle FPS Display Select + X
Reset Emulation Select + L3
Stop Emulation Select + Start
Close/Open Lid (Nintendo DS) L3
Toggle Runahead Select + DPad Up
Blow Mic (Nintendo DS) L2
Toggle Screen Layout (Nintendo DS) R2

Note:

  • Screenshots are saved in: /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/screenshots
  • The Blow Mic hotkey only blows white noise. It cannot be used to speak into the Steam Deck microphone. The white noise may not be strong enough to progress in some games.
  • Steam Deck Button Layout

List of RetroArch Cores Used by EmuDeck

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Console/System RetroArch Core (Click for Libretro Article)
Amiga RetroArch PUAE
Amiga 600 RetroArch PUAE
Amiga 1200 RetroArch PUAE
Amiga CD32 RetroArch PUAE
Amstrad CPC RetroArch Caprice32
Atari 2600 RetroArch Stella
Atari Lynx RetroArch Stella
Bandai Wonderswan RetroArch Beetle Cygne
Bandai Wonderswan Color RetroArch Beetle Cygne
Commodore 16 RetroArch Vice
Commodore 64 RetroArch Vice
Commodore VIC-20 RetroArch Vice
DooM RetroArch PrBoom
DOS RetroArch DOSBox Pure
EasyRPG RetroArch EasyRPG
Final Burn Neo RetroArch FinalBurn Neo
Mattel Electronics Intellivison RetroArch FreeIntv
MAME 2003 Plus RetroArch MAME 2003 Plus
MAME 2010 RetroArch MAME 2010
MAME Current RetroArch MAME Current
NEC PC-98 RetroArch Neko Project II Kai
NEC TurboGrafx-16 RetroArch Beetle PCE
NEC TurboGrafx-CD RetroArch Beetle PCE
Neo Geo Pocket RetroArch Beetle NeoPop
Neo Geo Pocket Color RetroArch Beetle NeoPop
Nintendo 3DS RetroArch Citra
Nintendo 64 RetroArch Mupen64plus-Next
Nintendo DS RetroArch melonDS
Nintendo DS RetroArch melonDS DS
Nintendo Game Boy RetroArch SameBoy
Nintendo Game Boy RetroArch Gambatte
Nintendo Game Boy Advance RetroArch mGBA
Nintendo Game Boy Color RetroArch SameBoy
Nintendo Game Boy Color RetroArch Gambatte
Nintendo NES RetroArch Mesen
Nintendo NES RetroArch Nestopia
Nintendo SNES (Super Nintendo) RetroArch Snes9x
Nintendo SNES (Super Nintendo) HD RetroArch bsnes hd beta
Nintendo Virtual Boy RetroArch Beetle VB
Panasonic 3DO RetroArch Opera
Pico-8 RetroArch Pico-8
Sega 32X RetroArch PicoDrive
Sega CD RetroArch Genesis Plus GX
Sega Dreamcast RetroArch FlyCast
Sega Game Gear RetroArch Genesis Plus GX
Sega Genesis/Mega Drive RetroArch Genesis Plus GX
Sega Genesis Widescreen RetroArch Genesis Plus GX
Sega Master System RetroArch Genesis Plus GX
Sega Saturn RetroArch Beetle Saturn
Sega Saturn RetroArch Kronos
Sega Saturn RetroArch Yabause
Sharp X68000 RetroArch PX68k
Sinclair ZX Spectrum RetroArch Fuse
Sony PlayStation RetroArch Beetle HW
Sony PlayStation RetroArch Swanstation
Sony PlayStation Portable RetroArch PPSSPP

Common Issues

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Banjo-Kazooie: Scrambled Text

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Banjo-Kazooie - Scrambled Text

If you are experiencing scrambled text in Banjo-Kazooie, here's how to fix it.

  1. While in game, press L3 + R3 or Select + R3 to open the Quick Menu
  2. In the Quick Menu, Select Core Options
  3. Select GLideN64
  4. Set Cache Textures to Off
  5. Back out and click Manage Core Options
  6. Click Save Game Options
  7. This option will now be saved for only this game

Alternatively, you may also use the Parallel plugin. For instructions, see How to Switch to the ParaLLEl-RDP Plugin.


RetroArch Tips and Tricks

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How to Optimize Storage (Compression Tool)

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To optimize storage, you can use the EmuDeck Compressor within EmuDeck.

The EmuDeck Compressor will compress your Dreamcast, Playstation 1, Sega/MegaCD, 3DO, Saturn, TurboGraphix/PCEngineCD, PC-FX, Amiga CD32, and NeoGeoCD ROMs to CHD. If your ROM is a BIN/CUE, the Compression Tool will only compress it if you have both the BIN and the CUE files for a ROM. If the ROM is in a zip file or is missing a paired BIN or CUE file, the Compression Tool will not detect the ROM.

After running the EmuDeck Compression Tool, re-run Steam ROM Manager to update your ROM shortcuts to the newly compressed ROM.

Visual Reference:


How to Manage Multiple Discs

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M3U files can be used to manage multiple discs for RetroArch. Learn how to create an M3U File.

When the time comes to switch discs:

  1. Press L3 and R3 together
  2. Select manage discs

How to Configure Multiplayer

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Multiplayer for RetroArch is configured out of the box, no additional configuration is needed.

You may need to re-arrange the controller order in Game Mode for your controllers to function as expected. See How to Re-Arrange the Controller Order for more information.


How to Change RetroArch Global Settings

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This section is specifically for global settings. Global settings cover options like drivers, video output, etc. For core specific settings, see How to Change Settings On a Per-Core Basis.

Using the Save Configuration on Exit feature is not recommended. This feature makes it easy to mistakenly change configurations.

  1. Open RetroArch without any content loaded
  2. Select the Settings tab
  3. Configure your preferred settings
  4. After you are finished, back out and click the Main Menu tab
  5. Click Configuration File
  6. Click Save Current Configuration

How to Change RetroArch Hotkeys

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  1. Open RetroArch without any content loaded
  2. Select the Settings tab
  3. Click Input
  4. Click Hotkeys
  5. Configure your preferred hotkeys
  6. After you are finished, back out and click the Main Menu tab
  7. Click Configuration File
  8. Click Save Current Configuration

How to Change Shaders

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How to Download/Update Shaders

  1. Open RetroArch
    • You may also do this in game by pressing L3 and R3
  2. Open the Main Menu
  3. Select Online Updater
  4. Select Update Slang Shaders

How to Apply New Shaders if Shaders Are Already Applied

  1. Open a game in Game Mode that has a shader applied automatically
  2. Open the Quick Menu with L3 and R3
  3. Select Shaders
  4. In Shaders, select the Remove button
  5. Select Remove Content Directory Preset
  6. Close RetroArch and reload content. No shaders will be applied
    • Yes, it may be hard to see, but no more LCD squares
  7. If you want to select a different shader, open the Shaders menu again, and select your preferred settings/shaders. When you are satisfied, select the Save button, and click Save Content Directory Preset

How to Apply Shaders if Shaders Are Not Already Applied

  1. Open a game in Game Mode
  2. Open the Quick Menu with L3 and R3
  3. Select Shaders
  4. Select Load
  5. Select a shader
  6. Back out to the Shaders menu
  7. Click Save, click Save Content Directory Preset
  8. Back out to the Quick Menu, click Overrides, and click Save Content Directory Overrides

Override Precedence

The order they are listed in is the order they take precedence, from most general to most specific.

  1. Global = Everything.
  2. Core = Anything run by a specific core.
    • Keep in mind that some cores run multiple systems. For example, the Gambatte RetroArch core plays both Game Boy and Game Boy color games. If you use the Core override, it will apply to both systems.
  3. Content Directory = Any ROM in a specific directory.
    • The folders can be found in your Emulation folder, on the storage device you selected for EmuDeck.
    • These are used for the EmuDeck applied shaders.
  4. Game = that specific ROM.

As you get lower in this list it takes precedence, so if you do nothing but set a core shader preset, it will not override the content directory preset already applied.


How to Change Controller Layouts on a Per Game Basis

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How to remap the controls for a single game:

1. Start content with the core for which you want to remap controls
2. Open the Quick Menu with L3 + R3
3. Select Controls
4. Configure controls
5. Select Manage Remap Files
6. Select Save Game Remap File

Copied From: https://docs.libretro.com/guides/input-and-controls/#remapping-controls-for-individual-cores-or-content


How to Change Controller Layouts for a System

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How to remap the controls for a single system/core:

1. Start content with the core for which you want to remap controls
2. Open the Quick Menu with L3 + R3
3. Select Controls
4. Configure controls
5. Select Manage Remap Files
6. Select Save Content Directory Remap File

Copied From: https://docs.libretro.com/guides/input-and-controls/#remapping-controls-for-individual-cores-or-content


How to Set Game Settings On a Per-Game Basis

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How to Set Game Settings On a Per-Game Basis:

1. Start content with the core for which you want to change settings
2. Open the Quick Menu with L3 + R3
3. Configure settings
4. Select Overrides
5. Select Save Game Overrides

How to Change Settings On a Per-Core Basis

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How to Change Settings On a Per-Core Basis

1. Start content with the core for which you want to change settings
2. Open the Quick Menu with L3 + R3
3. Configure settings
4. Select Overrides
5. Select Save Content Directory Overrides

How to Roll Back RetroArch to an Older Version

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If you do not have access to a mouse and keyboard for the below section, use L2 to right click and R2 to left click. Alternatively, remote into your Steam Deck using one of the methods found in the FAQ, How do I remotely control my Steam Deck?.

  1. In Desktop Mode, open Konsole
  2. To see a list of prior versions of the emulator, type:
    • flatpak remote-info --log flathub org.libretro.RetroArch
  3. If Konsole prompts you to select system or user, enter 2 to select user
  4. Konsole will list a list of previous versions for the flatpak. The important line for each version is the Commit: line. The Commit: line will have a long accompanying alphanumeric string (the “commit” code). Copy the string for the version you want to downgrade to.
    • Using Citra as an example:
      • How to Roll Back Flatpaks: 1
  5. To downgrade to the version you want:
    • flatpak update --commit=put_commit_code_here org.libretro.RetroArch
    • Replace put_commit_code_here with the actual code you located in Step 2.
      • Using Citra as an example:
        • How to Roll Back Flatpaks: 2

If the above steps did not work and you are getting an error message along the lines of Flatpak not installed, your Flatpak is likely installed at the system level instead. Select one of the below solutions:

Solution 1: Open the EmuDeck application, click the Manage Emulators page, select the emulator in question, and click Reinstall / Update.

Solution 2: Add sudo in front of the commands written in Step 2 and Step 5. In Step 2, write sudo flatpak remote-info --log flathub com.github.Rosalie241.RMG and in Step 5, write sudo flatpak update --commit=put_commit_code_here com.github.Rosalie241.RMG.


How to Configure Language Settings

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UI

  1. In Desktop Mode, open RetroArch
  2. Click the Main Menu tab
  3. Click Online Updater
  4. Click Update Assets
  5. Back out of the Online Updater
  6. Click the Settings tab
  7. Click User
  8. Click Language
  9. Select your preferred language in the drop-down menu
  10. Back out of the Settings tab
  11. Click the Main Menu tab
  12. Click Configuration File
  13. Click Save Current Configuration

In-Game

Varies depending on the core and ROM.


RetroArch Cores

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Flycast

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Flycast is a Dreamcast Core for RetroArch.

Wiki Link: https://docs.libretro.com/library/flycast/


How to Install Custom Textures For Flycast

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  1. In Emulation/bios, create a dc folder
  2. In Emulation/bios/dc, create 3 folders: texdump, textures, and skins folder
    • texdump - Dumped Textures Folder
    • textures - Texture Pack Folder
  3. Place texture packs in Emulation/bios/dc/textures
  4. Open a game, press L3 and R3, open the settings menu and enable Load Custom Textures

Texture Pack Resources: https://old.reddit.com/r/Flycast_texture_packs/


Fuse

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Fuse is a ZX Spectrum Core for RetroArch.

Wiki Link: https://docs.libretro.com/library/fuse/


How to Configure Controls for Fuse

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You will want to set a joystick in the quick menu/controls/port one.

RetroArch sets it controller by default, but thats useless for a computer.

I always suggest setting it to "Kempston" and saving a core remap.

Kempston works for a lot of games so is a good base, but it may need changing on a game by game basis, which is easy enough.

If you load a game and kempston doesnt work, just head back to quick menu/controls/port one, and try one of the other joysticks.

When you find one that works save that as a game remap.

Bear in mind though the speccy was a computer, and some games will be keyboard only, you may be able to work around that via steam input.


MelonDS

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MelonDS is a Nintendo DS Core for RetroArch.

Wiki Link: https://docs.libretro.com/library/melonds/. For the standalone emulator, visit the melonDS page.


How to Use the Trackpad for the Touch Screen

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Description: This allows you to use one of the trackpads as a touch screen for a Nintendo DS game.

RetroArch

  1. Press both L3 and R3 while playing a DS game
  2. Quick Menu > Core Options > Screen > Touch Mode > change from Touch to Mouse
  3. Quick Menu > Manage Core Options > Save Content Directory Options

Steam Input

  1. Change one of your trackpads to a mouse and either use the B button or Left Click as the click option

Mupen64Plus-Next

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Mupen64Plus-Next is a Nintendo 64 Core for RetroArch.

Wiki Link: https://docs.libretro.com/library/mupen64plus/


How to Install Custom Textures for Mupen64Plus-Next

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Preface

HTS & HTC are cache formats. PNG is the 'source' of the texture packs before it's converted to a cache file.

Before installing a texture pack, you will need to determine if it is HTC, HTS, or PNG. This can usually be confirmed by checking the file extension or reading the attached documentation. Follow the respective section below for installing texture packs.

HTC
  1. Open the /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/system/Mupen64plus/cache folder
    • Directories with a . in front of their name, like /home/deck/.steam, are hidden by default. In Dolphin (a file manager), click the hamburger menu in the top right and toggle on Show Hidden Files. The setting may vary depending on which file manager you are using.
  2. Place your texture pack file directly into this folder
HTS
  1. Open the /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/system/Mupen64plus/cache folder
    • Directories with a . in front of their name, like /home/deck/.steam, are hidden by default. In Dolphin (a file manager), click the hamburger menu in the top right and toggle on Show Hidden Files. The setting may vary depending on which file manager you are using.
  2. Place your texture pack file directly into this folder
PNG
  1. Open the /home/deck/.var/app/org.libretro.RetroArch/config/retroarch/system/Mupen64plus/hires_texture folder
    • Directories with a . in front of their name, like /home/deck/.steam, are hidden by default. In Dolphin (a file manager), click the hamburger menu in the top right and toggle on Show Hidden Files. The setting may vary depending on which file manager you are using.
  2. Place your texture pack folder directly into this folder
RetroArch
  1. Open a game, open the Quick Menu > Options > GlideN64 > Use High-Res textures
    • Enable:
      • Cache Textures
      • Use High-Res Full Alpha Channel
      • Use Hi-Res Storage
  2. Back out and select Overrides
  3. Select Save Game Overrides

How to Switch to the ParaLLEl-RDP Plugin

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What is the ParaLLEl-RDP Plugin?

The "ParaLLEl-RDP" is "an LLE video plugin.. made to run on the GPU through the use of the Vulkan API's compute shaders." It can be demanding to run on the system at times. It is recommended to use this plugin on a per-game basis. For more details, see https://emulation.gametechwiki.com/index.php/Recommended_N64_plugins#ParaLLEl-RDP.

  1. While in game, press L3 + R3 or Select + R3 to open the Quick Menu
  2. In the Quick Menu, Select Core Options
  3. Select RDP Plugin
  4. Set the RDP Plugin to ParaLLEl-RDP
  5. Back out and click Manage Core Options
  6. Click Save Game Options
    • If you would like to save this for all games, click Save Content Directory Options but this is not recommended since the plugin can be demanding
  7. This option will now be saved for only this game

Neko Project II Kai

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Neko Project II Kai is a NEC PC-98 Core for RetroArch.

Wiki Link: https://docs.libretro.com/library/neko_project_ii_kai/


Configuring controls

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Neko Project II Kai, soon™


PPSSPP RetroArch Core

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PPSSPP is a Playstation Portable Core for RetroArch. For the standalone emulator, visit the PPSSPP page.


How to Download Asset Files (Required)

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The PPSSPP RetroArch core requires assets files to be fully functional.

To download these asset files:

  1. Open RetroArch
  2. Click Online Updater
  3. Click Core System Files Downloader to download ppsspp.zip
  4. ppsppp.zip will be downloaded to Emulation/bios, no additional steps are required

PX68k

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PX68k is a Sharp - X68000 Core for RetroArch.


Section 1

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